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1. [Feedback/Suggestion] mag tribute suits worthless in uprising - in Feedback/Requests [original thread]
So what do other mag tribute suit owners think. Do you like my idea to be able to trade them for the race you wish to play. Or do you have a better solution?
- by charlesnette dalari - at 2013.05.14 11:49:00
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2. [Feedback/Suggestion] mag tribute suits worthless in uprising - in Feedback/Requests [original thread]
Right now I have 2 may tribute suits ( raven and sever)I paid around 20 for and at this point with uprising I can't use and it may be a year before I can. For uprising I decided on a different race than either of these suits require and THOUGHT ...
- by charlesnette dalari - at 2013.05.13 13:08:00
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3. [Request] Small AV and Flux Grenade Changes - in Feedback/Requests [original thread]
Considering you are a tank driver seems pretty obvious the reasoning behind your suggestions. These suggestions would only serve to make powerful tanks that much more powerful against infantry. NO thanks
- by charlesnette dalari - at 2013.04.11 19:27:00
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4. Corporation Tax - in Feedback/Requests [original thread]
I am a CEO 1 yes 2 no should be configured seperately since economies not yet balanced 3 yes same as eve We also desperately need better tools for paying our mercs employees and the ability to override the tax rates on an individual basis. Most ...
- by charlesnette dalari - at 2013.04.07 18:39:00
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5. Corporation Roles / Titles (CEO Feedback) - in Feedback/Requests [original thread]
I like a lot of these role suggestions. One suggestion I would have in reference to the dust wallet would rather than a single accountant role with full access I would like 3 roles 1 Accountant -- full complete access and control to wallet and fu...
- by charlesnette dalari - at 2013.04.02 22:44:00
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6. Allow me to detonate remote explosives with circle - in Feedback/Requests [original thread]
I also would like to have a way to detonate individual RE's rather than all at the same time. You get a +1 from me.
- by charlesnette dalari - at 2013.03.30 14:57:00
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7. [SUGGESTION] - More Control over Corp Battles - in Feedback/Requests [original thread]
Nano, as a CEO I have also had this situation occur so I would definitely support your suggestions. I like idea number 2 but perhaps even a combination of the 2 suggestions would be best giving flexibility in how to manage team composition.
- by charlesnette dalari - at 2013.03.30 14:54:00
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8. [Suggestion] Auto Replinish - in Feedback/Requests [original thread]
Love this idea... +1 from me
- by charlesnette dalari - at 2013.03.25 19:09:00
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9. [Request] Minor, but IMPORTANT changes to how voice chat works! (no, not the UVT... - in Feedback/Requests [original thread]
There have been MANY threads on this subject. unfortunately this has been this way since the first build. i have personally created a thread asking for this. the latest one i created was right before the public beta. unfortunately with all the t...
- by charlesnette dalari - at 2013.01.31 20:41:00
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10. [Request] anti swarm defenses for vehicles - in Feedback/Requests [original thread]
this is on the "roadmap" dont have the specific thread handy but CCP has mentioned in the past few builds back that they would be adding countermeasures to dropships at some point.
- by charlesnette dalari - at 2013.01.31 18:53:00
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11. [request] lav blows up if abandoned so what use is having a CRU module in it - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: The mCRU only works when there's a driver, anyway. I do realize the mcru requires the vehicle to be manned at the time the teammate spawns in but unfortunately with the current mechanic of a vehicle blowing up witho...
- by charlesnette dalari - at 2013.01.30 22:57:00
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12. [Request] Turret aim is not affected by the moving vehicle it is mounted to. - in Feedback/Requests [original thread]
pegasis prime wrote: Thranx1231 wrote: pegasis prime wrote: Swufy wrote: Summary: Remove interaction between vehicle movement and projectile destination from the small turrets on said vehicle until mechanic is working correctly. the l...
- by charlesnette dalari - at 2013.01.30 12:52:00
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13. [request] lav blows up if abandoned so what use is having a CRU module in it - in Feedback/Requests [original thread]
i understand the need to reclaim an abandoned vehicle but as it is that makes putting a cru in a vehicle useless unless a team member stays in the vehicle at all times. the system should not destroy a vehicle with a cru in it or at the very least ...
- by charlesnette dalari - at 2013.01.30 12:34:00
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14. [request] Dust character roles need to be seperated from eve roles ASAP - in Feedback/Requests [original thread]
Right now if you have an Eve corp with Dust members joining the only way to allow them to do anything for the corp as a manager is to give them the director role. this is terrible and opens up all kinds of security issue on the eve side. we need...
- by charlesnette dalari - at 2013.01.30 12:30:00
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15. [Request] - Need a Squad Command key for keyboards - in Feedback/Requests [original thread]
Nightbird Aeon wrote: When using the controller, holding down R2 and pushing down the right analog sick will bring up the squad command menu, without requiring using the overview map and the crosshairs (by pushing the down arrow). However, the...
- by charlesnette dalari - at 2013.01.28 18:06:00
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16. [REQUEST] Wallet like in eve with a history of aurum deductions/credits (i think... - in Feedback/Requests [original thread]
Please put in place a wallet like in eve that let's you see your purchase/credit history and auditing info at the very least for the aurum purchases made. I don't track my aurum on paper but am starting to think I should since I still don't think...
- by charlesnette dalari - at 2013.01.23 02:51:00
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17. Good God.. Controls and sensitivity is slow and clunky... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sensitivity used to be waaaay lower, last build. Its been raised so much that I see people complained that its way too fast. I think its fine. This is developed by CPP (who have some ex-DICE members), not DICE. Rel...
- by charlesnette dalari - at 2013.01.18 12:36:00
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18. [suggestion] FW battle system - in Feedback/Requests [original thread]
R F Gyro wrote: No criticism? Or just overwhelming TL;DR? Some good ideas in here i especially like the one where you can enter the war barge up to 20 min before battle. I think the reason you are not getting lot replies yet is we all are re...
- by charlesnette dalari - at 2013.01.18 12:30:00
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19. [REQUEST/IDEA] Lots of people requesting vehicle locks i have better idea - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Or a universal lock would be better because then if I get out and die I at least have the option of coming back to get in my vehicle later, rather than some ignorant blue dot grabbing it and crashing it into a bu...
- by charlesnette dalari - at 2013.01.16 18:19:00
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20. [REQUEST/IDEA] Lots of people requesting vehicle locks i have better idea - in Feedback/Requests [original thread]
I like the idea of as a vehicle owner being able to lock controls but rather than that truly locking it from your corp/squad what if it made it where if it was locked they had to hack it like an enemy vehicle to take it. why i think this is a grea...
- by charlesnette dalari - at 2013.01.16 13:17:00
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